Crown of Ash - Late pledge store

Created by CARD NOIR

Crown of Ash is a game of warring necromancers for 1 - 4 players, combining worker placement and area control to test players' resolve!

Latest Updates from Our Project:

Crown of Ash - June Update
about 1 year ago – Wed, May 31, 2023 at 06:53:38 AM

It's been over a month since the campaign finished and a lot has been going on, with some really exciting news so it'll be worth checking out this update.  

Going forward, the plan will be to post an update at the beginning of each month, regardless of how much there is to say. Hopefully this feels like a good balance between being informed without feeling like you are being bombarded.

I'm planning some nice extra content for those months where there won't be much to mention (; when the games are in transit etc) So I'll try my best to make each one worth your while.

The PM is not quite ready yet, but we're close. The aim is to be live for the next update and it will be live for 2/3 months while our publisher partners work on translating the game.

We'll be using BackerKit for the PM and you'll be able to upgrade your pledge easily.

Which brings me onto an exciting bit of news.

All backers of the Deluxe and All-In pledge will be getting 28 wooden control tokens at no extra cost. This was a stretch goal suggestion made during the campaign that I loved, but wasn't 100% sure I could make work.

But I'm happy to say my manufacturer and I worked it out and I think it ill be a great addition to the deluxe components of the game.

All the iconography has been updated to reflect the new resources. As you can probably see some additional work needs to be done to ensure visibility on the Combat Cards, I hope to share the updated design in the next update.

The resources have been unified since the design shown in the campaign and I have been doing 3D print tests to find the ideal size for the game.

 These are just for size exploration, the final version will of course be screen printed wooded pieces.

And finally, we will be attending UKGE this weekend so if you are attending come by and say Hi!

That's it for the the month of May. I had hoped to share the latest rulebook and player powers but I'm still tweaking it, so I expect it to be in the next update.

Anything you would like covered in the next update, let me know in a comment below.

Happy gaming!

Richard

Card Noir

The campaign is over. Thank you!
over 1 year ago – Thu, Apr 20, 2023 at 01:48:13 PM

We've done it!

Going into this campaign, I would have been very happy to have  just hit our goal, even if it took all month. So, to be over 600% funded is unbelievable.

It's all down to the support of this amazing community; coming together and making it possible to fund games, that otherwise, could never exist.

For that, I can't thank you enough!

What now?

The next steps, are for me to work hard and get this game onto your tables in a timely manner. 

I'm aiming to do an update at the start of each month to inform backers of the progress and share as much as I can. Even if there is nothing to report. Simply because it gives backers confidence and lets you know exactly where your pledge is at.

I'm aiming to have the Pledge Manager up and running at the start of June.  

From here you will be able to upgrade your pledge and add additional copies (to the same address) and most importantly let me know where to send your game.

Any issues, please contact me on via Kickstarter Message, or via the Card Noir social channels and I will aim to assist you as soon as possible.

Lastly

For anyone attending UKGE this year, I'd love to meet you. Be sure to stop by Stand 2-478 and say hello! 

It's been a fantastic campaign so again all I can say is...

Stretch Goals Unlocked - Final Hours
over 1 year ago – Wed, Apr 19, 2023 at 08:03:56 AM

We've done it! the final stretch goal has been unlocked! Now every Deluxe or All-in pledge will include 24 x beautiful wooden coins for each player to horde away


Gold Is an incredibly valuable resource in the game, so it only makes sense that it matches the other resources in the game in quality.

I've had a few people ask if this can be an add-on in the pledge manager. The answer is, maybe!

Separating these out from the other deluxe components increases the fulfilment complexity and cost. To make this an option I'll need to know there is sufficient demand. So please comment on this update and let me know this is something you are interested in.

So very excited to have this unlocked tons of stretch goals along the way to make this truly the best version it can be. A massive than you to all of the amazing backers that got us there.


It's the home stretch of the campaign, but still I'm being blown away by the support!

Crown of Ash was just selected as Zee Garcia's project of the week on Crowdsurfing. Having watched Tom and Zee on the Dice Tower ever for the best part of a decade this is a bit of a dream.


As we approach the final 24 hours of the campaign it's a little bittersweet for me. I'm a little sad for it to be over, but very much looking forward to have a chance to reflect on this incredible journey and start the next stage to get the game on to your tables.

Thank you to all that have backed so far for making this possible.

Richard

 

Final Automaton Art and Visio Cameo
over 1 year ago – Wed, Apr 12, 2023 at 11:17:57 AM

The final piece of art for the Automaton fighters is here. I think it looks pretty awesome! Not to blow my own trumpet... I'm here all week folks.

Also Visio has made a Cameo in the game Passenger on also on Kickstarter now. 

Absolutely love how illustrator and fellow game designer Joost Das has interpreted Visio, somehow it's incredibly cute! Check out the campaign.

Yet more Stretch Goals reached! - New Goals Announced - New language available
over 1 year ago – Tue, Apr 11, 2023 at 08:53:25 AM

We've had a surge in backers and blasted through our next two stretch goals! I didn't even get a chance to change the graphic on the KS page. So thank you to everyone who has backed so far. Through your support we're making this game the best it can be.

The first one is included with the Rising Fighters Module. A lovely screenprinted bag to store all those standees in. Once a player has raised a fighter, they'll take the relevant card from the market, place it in a stack next to them (for end game scoring) and can retrieve their shiny new fighter from the bag.

The next is a custom insert (not pictured). I've started some initial layouts for this already because I couldn't help myself. But we won't know the end design until we finalise all of the components for the game.

The aim is to leave ample room for card sleeves and if possible to store the standees too. But until we get into the specifics we won't know for sure. I'll be keeping backers informed on this post campaign.

Next to unlock is a harder targeted Solo mode card. The solo mode is already pretty tough and players can easily adjust the difficulty but this new card will take the difficulty up to the next level by tageting players where they are least prepared

The next goal will add beautiful wooden coins into the Deluxe and All-In pledges. These will be slightly larger and more tactile than the chits. A real treat for all those gold hoarders out there. You know who you are!

We're excited to be working with Czech publisher TLAMA Games to bring a fully localised versionCrown of Ash to Czechia. The language will be available via this campaign and can be selected in the Pledge Manager.